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fix: Chess Rogue Cell
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@@ -189,14 +189,14 @@ public class ChessRogueCellInstance
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var info = new ChessRogueCell
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{
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CellStatus = CellStatus,
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//PosY = (uint)PosY,
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PosY = (uint)PosY,
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Id = (uint)GetCellId(),
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//BlockType = (uint)BlockType,
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BlockType = (uint)BlockType,
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IsUnlock = true,
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RoomId = (uint)RoomId,
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IsUnlocked = true
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//PosX = (uint)GetRow(),
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//MarkType = (uint)MarkType
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IsUnlocked = true,
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PosX = (uint)GetRow(),
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MarkType = (uint)MarkType
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};
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if (CellAdvanceInfo.Count <= 0) return info;
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