Files
DanhengServer-OpenSource/Common/Data/Excel/AvatarSkillTreeConfigExcel.cs
2024-03-03 14:13:48 +08:00

34 lines
871 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Data.Excel
{
[ResourceEntity("AvatarSkillTreeConfig.json")]
public class AvatarSkillTreeConfigExcel : ExcelResource
{
public int PointID { get; set; }
public int Level { get; set; }
public int AvatarID { get; set; }
public bool DefaultUnlock { get; set; }
public int MaxLevel { get; set; }
public override int GetId()
{
return (PointID << 4) + Level;
}
public override void AfterAllDone()
{
GameData.AvatarConfigData.TryGetValue(AvatarID, out var excel);
if (excel != null && DefaultUnlock)
{
excel.DefaultSkillTree.Add(this);
}
}
}
}