fix: Use Item

This commit is contained in:
StopWuyu
2024-12-14 20:33:45 +08:00
parent a9f7a6285b
commit e1efee5091

View File

@@ -707,7 +707,7 @@ public class InventoryManager(PlayerInstance player) : BasePlayerManager(player)
{
GameData.ItemConfigData.TryGetValue(itemId, out var itemConfig);
if (itemConfig == null) return (Retcode.RetItemNotExist, null);
var dataId = itemConfig.UseDataID;
var dataId = itemConfig.ID;
GameData.ItemUseBuffDataData.TryGetValue(dataId, out var useConfig);
if (useConfig == null) return (Retcode.RetItemUseConfigNotExist, null);