feat: expand the limit of stamina

This commit is contained in:
StopWuyu
2024-12-14 20:36:30 +08:00
parent e1efee5091
commit c8112f663f
2 changed files with 2 additions and 7 deletions

View File

@@ -31,7 +31,7 @@ public class PlayerData : BaseDatabaseDataHelper
public int Pet { get; set; } = 0;
[SugarColumn(IsNullable = true)] public int CurMusicLevel { get; set; }
public int Stamina { get; set; } = 240;
public int Stamina { get; set; } = 300;
public double StaminaReserve { get; set; } = 0;
public long NextStaminaRecover { get; set; } = 0;

View File

@@ -2,11 +2,6 @@
public static class GameConstants
{
public const int MATERIAL_HCOIN_ID = 1; // Material id for jades. DO NOT CHANGE
public const int MATERIAL_COIN_ID = 2; // Material id for credits. DO NOT CHANGE
public const int TRAILBLAZER_EXP_ID = 22;
public const int RELIC_REMAINS_ID = 235;
public const int INVENTORY_MAX_EQUIPMENT = 1500;
public const int INVENTORY_MAX_RELIC = 1500;
public const int INVENTORY_MAX_MATERIAL = 2000;
@@ -15,7 +10,7 @@ public static class GameConstants
public const int AMBUSH_BUFF_ID = 1000102;
public const int MAX_STAMINA = 240;
public const int MAX_STAMINA = 300;
public const int MAX_STAMINA_RESERVE = 2400;
public const int STAMINA_RECOVERY_TIME = 360; // 6 minutes
public const int STAMINA_RESERVE_RECOVERY_TIME = 1080; // 18 minutes