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DanhengServer-OpenSource/GameServer/Game/Mission/README.md
2024-06-30 15:06:21 +08:00

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# Mission Part
## Menu
- [MissionManager](#missionmanager)
- [FinishTypeHandler](#finishtypehandler)
- [FinishActionHandler](#finishactionhandler)
## MissionManager
- `MissionManager.cs`: Used to manage the player's mission data
### Method
- (need to write)
## FinishTypeHandler
Class Name Style: **MissionHandler<Type>**
Example:
```
[MissionFinishType(MissionFinishTypeEnum.<Type>)]
public class MissionHandler<Type> : MissionFinishTypeHandler
{
public override void Init(PlayerInstance player, SubMissionInfo info, object? arg)
{
// your code
}
public override void HandleFinishType(PlayerInstance player, SubMissionInfo info, object? arg)
{
// your code
}
}
```
## FinishActionHandler
Class Name Style: **MissionHandler<Type>**
Example:
```
[MissionFinishAction(FinishActionTypeEnum.<Type>)]
public class MissionHandler<Type> : MissionFinishActionHandler
{
public override void OnHandle(List<int> Params, List<string> ParamString, PlayerInstance Player)
{
// your code
}
}
```