Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialCsReq.cs
2024-03-24 15:38:49 +08:00

26 lines
951 B
C#

using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Tutorial;
namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial
{
[Opcode(CmdIds.FinishTutorialCsReq)]
public class HandlerFinishTutorialCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishTutorialCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (player.TutorialData!.Tutorials.TryGetValue((int)req.TutorialId, out var res))
{
if (res != TutorialStatus.TutorialFinish)
{
player.InventoryManager!.AddItem(1, 1);
player.TutorialData!.Tutorials[(int)req.TutorialId] = TutorialStatus.TutorialFinish;
}
}
connection.SendPacket(new PacketFinishTutorialScRsp(req.TutorialId));
}
}
}