Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketRefreshTriggerByClientScNotify.cs
2024-08-29 21:08:50 +08:00

19 lines
595 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
public class PacketRefreshTriggerByClientScNotify : BasePacket
{
public PacketRefreshTriggerByClientScNotify(string triggerName, uint entityId, List<uint> targetIds) : base(CmdIds.RefreshTriggerByClientScNotify)
{
var rsp = new RefreshTriggerByClientScNotify
{
TriggerName = triggerName,
TriggerEntityId = entityId,
TriggerTargetIdList = { targetIds }
};
SetData(rsp);
}
}