Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketSceneCastSkillMpUpdateScNotify.cs
2024-04-04 22:07:29 +08:00

24 lines
646 B
C#

using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Send.Lineup
{
public class PacketSceneCastSkillMpUpdateScNotify : BasePacket
{
public PacketSceneCastSkillMpUpdateScNotify(uint castEntityId, int mpCount) : base(CmdIds.SceneCastSkillMpUpdateScNotify)
{
var proto = new SceneCastSkillMpUpdateScNotify()
{
CastEntityId = castEntityId,
Mp = (uint)mpCount,
};
SetData(proto);
}
}
}