Congratulation! The cutscene works now!

This commit is contained in:
Somebody
2024-03-24 15:38:49 +08:00
parent 5233762bd1
commit b312b7ddde
45 changed files with 836 additions and 106 deletions

View File

@@ -1,10 +1,5 @@
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Tutorial;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial
{
@@ -15,9 +10,13 @@ namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial
{
var req = FinishTutorialCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (player.TutorialData!.Tutorials.TryGetValue((int)req.TutorialId, out var _))
if (player.TutorialData!.Tutorials.TryGetValue((int)req.TutorialId, out var res))
{
player.TutorialData!.Tutorials[(int)req.TutorialId] = TutorialStatus.TutorialFinish;
if (res != TutorialStatus.TutorialFinish)
{
player.InventoryManager!.AddItem(1, 1);
player.TutorialData!.Tutorials[(int)req.TutorialId] = TutorialStatus.TutorialFinish;
}
}
connection.SendPacket(new PacketFinishTutorialScRsp(req.TutorialId));