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feat: check main affix id when player login
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@@ -245,6 +245,14 @@ public class PlayerInstance(PlayerData data)
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}
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}
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foreach (var relic in InventoryManager.Data.RelicItems)
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{
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if (relic.MainAffix != 0) continue; // fix relic main affix
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var groupId = GameData.RelicConfigData.GetValueOrDefault(relic.ItemId)?.MainAffixGroup ?? 0;
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relic.MainAffix = UtilTools.GetRandomRelicMainAffix(groupId);
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}
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foreach (var avatar in AvatarManager?.AvatarData.Avatars ?? [])
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foreach (var skill in avatar.GetSkillTree())
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{
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