const std = @import("std"); pub fn build(b: *std.Build) void { const optimize = b.standardOptimizeOption(.{}); const target = b.standardTargetOptions(.{ .default_target = .{ .os_tag = .windows } }); const launcher = b.addExecutable(.{ .name = "cyrene", .root_module = b.createModule(.{ .root_source_file = b.path("injector.zig"), .target = target, .optimize = optimize, }), }); const dll = b.addLibrary(.{ .name = "cyrene", .linkage = .dynamic, .root_module = b.createModule(.{ .root_source_file = b.path("src/root.zig"), .target = target, .optimize = optimize, .imports = &.{.{ .name = "zigzag", .module = b.dependency("zigzag", .{}).module("zigzag") }}, }), }); const assets = &.{"sdk_public_key.xml"}; inline for (assets) |asset| { dll.root_module.addAnonymousImport(asset, .{ .root_source_file = b.path("assets/" ++ asset) }); } b.installArtifact(launcher); b.installArtifact(dll); }