Files
DanhengServer-Resources/Config/ConfigAdventureModifier/AdventureModifier_Common.json
2025-12-27 18:07:41 +08:00

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128 KiB
JSON

{
"ModifierMap": {
"ADV_StageAbility_MazeCommon_MultiDamage": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_Empty": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_Empty2": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_ChallengeBoss_Empty": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_EnterBattle_Player": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_EnterBattle_Monster": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_EnterBattle_PlayerNoWeakness": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_EnterBattle_IgnoreWeakness": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Physical": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Fire": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Ice": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Thunder": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Wind": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Quantum": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_EnterBattle_Imaginary": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": 1,
"Stacking": "Unique",
"DynamicValues": {}
},
"ADV_StageAbility_MazeCommon_OnStageEffect": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"OnStage": [
{
"$type": "RPG.GameCore.RemoveEffect",
"UniqueEffectName": "Eff_PlayerChange",
"IsNeedFadeOut": true,
"FadeOutRegionStart": -1.0,
"FadeOutRegionEnd": -1.0,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ModifierOwnerEntity"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_PlayerChannge.prefab",
"UniqueEffectName": "Eff_PlayerChange",
"Scale": {
"x": -1.0,
"y": -1.0,
"z": -1.0,
"normalized": {
"x": -0.577350259,
"y": -0.577350259,
"z": -0.577350259,
"normalized": {
"x": -0.5773503,
"y": -0.5773503,
"z": -0.5773503,
"magnitude": 1.00000012,
"sqrMagnitude": 1.00000024
},
"magnitude": 0.99999994,
"sqrMagnitude": 0.99999994
},
"magnitude": 1.73205078,
"sqrMagnitude": 3.0
},
"IsNeedFadeIn": true,
"ParamEntityUsage": "LookAt",
"TowardMaxPitchAngle": 90.0,
"MaxMutexCount": 1,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_ui_maze_avatar_change"
},
"EmitterType": "DefaultEmitter",
"TaskEnabled": true,
"IsClientOnly": true
}
],
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_ListenEnterBattle_Common": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"Count": -1,
"Stacking": "Unique"
},
"ADV_StageAbility_MazeCommon_ListenEnterBattle_Physical": {
"LifeTime": -1.0,
"Level": 1,
"LevelMax": 1,
"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
"TickInterval": 1.0,
"OnBeforeBattle": [
{
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"Predicate": {
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"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"TaskEnabled": true,
"IsClientOnly": true
},
"SuccessTaskList": [
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"Predicate": {
"$type": "RPG.GameCore.ByAnd",
"PredicateList": [
{
"$type": "RPG.GameCore.AdventureByIsBattlePostureType",
"PostureType": "Bad",
"Inverse": true,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.ByIsContainAdventureModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": "ADV_StageAbility_Maze_IgnoreWeakness_MazeSkillMark",
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.AdventureByPlayerCurrentSkillType",
"SkillType": "MazeSkill",
"TaskEnabled": true,
"IsClientOnly": true
}
],
"TaskEnabled": true
},
"SuccessTaskList": [
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"DynamicValues": {
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"FixedValue": {
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"Value": 2.0
}
}
},
"TaskEnabled": true,
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}
],
"FailedTaskList": [
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"PostureType": "Excellent",
"TaskEnabled": true,
"IsClientOnly": true
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.AdvByContainBehaviorFlag",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLineup"
},
"TaskEnabled": true,
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},
"SuccessTaskList": [
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"TaskEnabled": true
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],
"TaskEnabled": true
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"TaskEnabled": true
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],
"TaskEnabled": true
},
{
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],
"TaskEnabled": true
},
{
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],
"TaskEnabled": true
}
],
"TaskEnabled": true
}
],
"TaskEnabled": true
}
],
"TaskEnabled": true
}
],
"TaskEnabled": true
}
],
"Count": -1,
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},
"ADV_StageAbility_MazeCommon_ListenEnterBattle_Fire": {
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"Level": 1,
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"IsCountDownAfterBattle": true,
"ApplyBehaviorFlagBindEffects": true,
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"OnBeforeBattle": [
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"IsClientOnly": true
},
{
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"TargetType": {
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"Alias": "Caster"
},
"ModifierName": "ADV_StageAbility_Maze_IgnoreWeakness_MazeSkillMark",
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.AdventureByPlayerCurrentSkillType",
"SkillType": "MazeSkill",
"TaskEnabled": true,
"IsClientOnly": true
}
],
"TaskEnabled": true
},
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{
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