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https://github.com/EggLinks/DanhengServer-Resources.git
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82 lines
2.5 KiB
JSON
82 lines
2.5 KiB
JSON
{
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"RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_InvitationCase_01.prefab",
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"DefaultTickLodTemplate": "DefaultStaticEntity",
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"TickLodBoundCenter": {
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"y": 0.3,
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"normalized": {
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"y": 0.8944272,
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"z": -0.4472136,
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"normalized": {
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"y": 0.89442724,
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"z": -0.44721362,
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"magnitude": 1.0,
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"sqrMagnitude": 1.00000012
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},
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"magnitude": 0.99999994,
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"sqrMagnitude": 0.99999994
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},
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"magnitude": 0.3354102,
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"sqrMagnitude": 0.112500004
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},
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"TickLodBoundSize": {
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"x": 0.7,
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"y": 0.6,
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"z": 0.8,
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"normalized": {
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"x": 0.5734623,
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"y": 0.49153918,
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"z": 0.655385554,
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"magnitude": 1.0,
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"sqrMagnitude": 1.0
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},
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"magnitude": 1.22065556,
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"sqrMagnitude": 1.49
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},
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"LodModelConfig": {
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"Art": {
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"RuntimeName": "Common_GameplayProp_InvitationCase_01",
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"LocalPosition": {
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"y": 0.03,
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"normalized": {
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"y": 1.0,
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"magnitude": 1.0,
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"sqrMagnitude": 1.0
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},
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"magnitude": 0.03,
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"sqrMagnitude": 0.0009
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},
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"LocalScale": {
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"x": 1.0,
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"y": 1.0,
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"z": 1.0,
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"normalized": {
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"x": 0.577350259,
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"y": 0.577350259,
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"z": 0.577350259,
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"normalized": {
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"x": 0.5773503,
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"y": 0.5773503,
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"z": 0.5773503,
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"magnitude": 1.00000012,
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"sqrMagnitude": 1.00000024
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},
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"magnitude": 0.99999994,
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"sqrMagnitude": 0.99999994
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},
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"magnitude": 1.73205078,
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"sqrMagnitude": 3.0
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},
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"LodPath": [
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"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_InvitationCase_01/Common_GameplayProp_InvitationCase_01_Lod0.prefab",
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"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_InvitationCase_01/Common_GameplayProp_InvitationCase_01_Lod0.prefab",
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"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_InvitationCase_01/Common_GameplayProp_InvitationCase_01_Lod0.prefab",
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"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_InvitationCase_01/Common_GameplayProp_InvitationCase_01_Lod0.prefab",
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"Stages/OriginalResPos/InteractiveProp/Common/Common_GameplayProp_InvitationCase_01/Common_GameplayProp_InvitationCase_01_Lod0.prefab"
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],
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"ArtNodeLodQuality": "Prop_1_"
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}
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},
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"EntityLodQuality": "Prop_1_",
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"IsUseGameObjectPool": true
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} |