Files
DanhengServer-Resources/Config/ConfigEntity/Props/Chap04/Prop_Chap04_SkyScreenCtrl_02_Entity.json
2025-12-27 18:07:41 +08:00

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{
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_SkyScreenCtrl_02.prefab",
"DefaultTickLodTemplate": "DefaultStaticEntity",
"TickLodBoundCenter": {
"x": 0.013208,
"y": 4.002447,
"z": 1e-06,
"normalized": {
"x": 0.00329996343,
"y": 0.999994636,
"z": 2.498458e-07,
"magnitude": 1.0,
"sqrMagnitude": 1.00000012
},
"magnitude": 4.00246859,
"sqrMagnitude": 16.0197563
},
"TickLodBoundSize": {
"x": 8.199697,
"y": 8.488888,
"z": 8.937107,
"normalized": {
"x": 0.5538716,
"y": 0.5734058,
"z": 0.603682041,
"normalized": {
"x": 0.553871632,
"y": 0.573405862,
"z": 0.6036821,
"magnitude": 1.0,
"sqrMagnitude": 1.00000012
},
"magnitude": 0.99999994,
"sqrMagnitude": 0.9999999
},
"magnitude": 14.804328,
"sqrMagnitude": 219.168121
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_SkyScreenCtrl_02",
"LocalScale": {
"x": 1.0,
"y": 1.0,
"z": 1.0,
"normalized": {
"x": 0.577350259,
"y": 0.577350259,
"z": 0.577350259,
"normalized": {
"x": 0.5773503,
"y": 0.5773503,
"z": 0.5773503,
"magnitude": 1.00000012,
"sqrMagnitude": 1.00000024
},
"magnitude": 0.99999994,
"sqrMagnitude": 0.99999994
},
"magnitude": 1.73205078,
"sqrMagnitude": 3.0
},
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_SkyScreenCtrl_01/Chap04_GameplayProp_SkyScreenCtrl_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_SkyScreenCtrl_01/Chap04_GameplayProp_SkyScreenCtrl_02_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_SkyScreenCtrl_01/Chap04_GameplayProp_SkyScreenCtrl_02_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_SkyScreenCtrl_01/Chap04_GameplayProp_SkyScreenCtrl_02_Lod1.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_SkyScreenCtrl_01/Chap04_GameplayProp_SkyScreenCtrl_02_Lod1.prefab"
],
"ArtNodeLodQuality": "Prop_WithoutLod"
}
},
"EntityLodQuality": "Prop_WithoutLod",
"EntityLodTemplateName": "Prop_WithoutLod",
"IsUseGameObjectPool": true
}