mirror of
https://github.com/EggLinks/DanhengServer-Resources.git
synced 2026-01-02 23:36:02 +08:00
66 lines
2.1 KiB
JSON
66 lines
2.1 KiB
JSON
{
|
|
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_MicroScene_07.prefab",
|
|
"DefaultTickLodTemplate": "DefaultStaticEntity",
|
|
"TickLodBoundCenter": {
|
|
"y": 0.293655,
|
|
"z": -0.000331,
|
|
"normalized": {
|
|
"y": 0.9999994,
|
|
"z": -0.00112717226,
|
|
"magnitude": 1.0,
|
|
"sqrMagnitude": 1.00000012
|
|
},
|
|
"magnitude": 0.2936552,
|
|
"sqrMagnitude": 0.08623338
|
|
},
|
|
"TickLodBoundSize": {
|
|
"x": 0.515522,
|
|
"y": 0.58731,
|
|
"z": 0.516185,
|
|
"normalized": {
|
|
"x": 0.5504426,
|
|
"y": 0.6270934,
|
|
"z": 0.5511505,
|
|
"magnitude": 1.0,
|
|
"sqrMagnitude": 1.0
|
|
},
|
|
"magnitude": 0.9365591,
|
|
"sqrMagnitude": 0.8771429
|
|
},
|
|
"LodModelConfig": {
|
|
"Art": {
|
|
"RuntimeName": "Chap04_GameplayProp_MicroScene_07",
|
|
"LocalScale": {
|
|
"x": 1.0,
|
|
"y": 1.0,
|
|
"z": 1.0,
|
|
"normalized": {
|
|
"x": 0.577350259,
|
|
"y": 0.577350259,
|
|
"z": 0.577350259,
|
|
"normalized": {
|
|
"x": 0.5773503,
|
|
"y": 0.5773503,
|
|
"z": 0.5773503,
|
|
"magnitude": 1.00000012,
|
|
"sqrMagnitude": 1.00000024
|
|
},
|
|
"magnitude": 0.99999994,
|
|
"sqrMagnitude": 0.99999994
|
|
},
|
|
"magnitude": 1.73205078,
|
|
"sqrMagnitude": 3.0
|
|
},
|
|
"LodPath": [
|
|
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_MicroScene_01/Chap04_GameplayProp_MicroScene_07_Lod0.prefab",
|
|
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_MicroScene_01/Chap04_GameplayProp_MicroScene_07_Lod0.prefab",
|
|
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_MicroScene_01/Chap04_GameplayProp_MicroScene_07_Lod0.prefab",
|
|
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_MicroScene_01/Chap04_GameplayProp_MicroScene_07_Lod0.prefab",
|
|
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_MicroScene_01/Chap04_GameplayProp_MicroScene_07_Lod0.prefab"
|
|
],
|
|
"ArtNodeLodQuality": "Prop_1_"
|
|
}
|
|
},
|
|
"EntityLodQuality": "Prop_1_",
|
|
"IsUseGameObjectPool": true
|
|
} |