Files
DanhengServer-Resources/Config/ConfigAdventureAbility/LocalPlayer/LocalPlayer_Boothill_00_Ability.json
2025-12-27 18:07:41 +08:00

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32 KiB
JSON

{
"AbilityList": [
{
"OnAbort": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
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"BlurX": 0.5,
"BlurY": 0.5,
"BlurRadius": 0.5,
"Iteration": 6,
"BlurStart": 0.2,
"BlurFeather": 0.1,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.3,
"TaskEnabled": true,
"IsClientOnly": true
}
],
"Name": "LocalPlayer_Boothill_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
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"y": 1.0,
"z": 1.0,
"normalized": {
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},
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},
"magnitude": 1.73205078,
"sqrMagnitude": 3.0
},
"Time": 0.1,
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.25,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
},
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveAbilityTarget",
"TaskEnabled": true
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.LookAt",
"PerformerType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"TargetType": "AbilityTargetEntity",
"ToTargetRatio": 1.0,
"Duration": 0.05,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"TransitionDuration": 0.05,
"StopWhenHitOthers": true,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
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}
},
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": true,
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"BlurX": 0.5,
"BlurY": 0.4,
"BlurRadius": 1.0,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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"OverrideShakeConfigV2": {
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"ShakeTime": 0.06,
"LoopTime": 1.0,
"ShakeDir": {
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"normalized": {
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"sqrMagnitude": 1.0
},
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},
"RangeAttenuationDelay": 999.0,
"RangeAttenuationDuration": -1.0
}
},
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.AdventureFireProjectile",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Projectile": {
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"Behavior": "LinearWithHitDetect",
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"EnableRayCast": true,
"FlyTime": -1.0,
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"magnitude": 1.0,
"sqrMagnitude": 1.0
},
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},
"TargetAttachPoint": "Root",
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Bullet_01.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Hit01.prefab",
"LinearPitchAngle": {},
"BoomerangEccentricity": 1.0,
"TriggerHitCallback": true,
"StaticProjectileCanPassAirWall": true,
"ParabolaUseWorldSpaceUp": true,
"SubCurveIndex": {}
},
"OnProjectileHit": [
{
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"Alias": "AllEnemy"
},
"AttackRootTargetType": {
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"Alias": "ProjectileHitPos"
},
"TriggerBattle": true,
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
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"magnitude": 1.0,
"sqrMagnitude": 1.0
}
},
"HitConfig": {
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},
"IncludeProps": true,
"AttackDetectCollision": true,
"TaskEnabled": true,
"IsClientOnly": true
}
],
"OnProjectileLifetimeFinish": [
{
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"AttackTargetType": {
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"Alias": "AllEnemy"
},
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},
"TriggerBattle": true,
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"AttackDetectConfig": {
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"magnitude": 1.0,
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}
},
"HitConfig": {
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},
"IncludeProps": true,
"AttackDetectCollision": true,
"TaskEnabled": true,
"IsClientOnly": true
}
],
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
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}
},
"TaskEnabled": true,
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}
],
"FailedTaskList": [
{
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"TargetType": {
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"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"TransitionDuration": 0.05,
"StopWhenHitOthers": true,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
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}
},
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
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"Alias": "Caster"
},
"Active": true,
"Duration": 0.1,
"BlurX": 0.5,
"BlurY": 0.4,
"BlurRadius": 1.0,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01,
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.AdventureFireProjectile",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Projectile": {
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"Behavior": "LinearWithHitDetect",
"FlySpeed": 200.0,
"EnableRayCast": true,
"FlyTime": -1.0,
"MaxLifeTime": 0.075,
"AttachPoint": "Muzzle",
"AttachOffset": {
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"normalized": {
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"magnitude": 1.0,
"sqrMagnitude": 1.0
},
"magnitude": 0.5,
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},
"TargetAttachPoint": "Root",
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Bullet_01.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Hit01.prefab",
"LinearPitchAngle": {},
"BoomerangEccentricity": 1.0,
"TriggerHitCallback": true,
"StaticProjectileCanPassAirWall": true,
"ParabolaUseWorldSpaceUp": true,
"SubCurveIndex": {}
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
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"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattle": true,
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"FanAngle": 360.0,
"Hight": 2.0,
"Offset": {
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"magnitude": 1.0,
"sqrMagnitude": 1.0
}
},
"HitConfig": {
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},
"IncludeProps": true,
"AttackDetectCollision": true,
"TaskEnabled": true,
"IsClientOnly": true
}
],
"OnProjectileLifetimeFinish": [
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
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"Alias": "AllEnemy"
},
"AttackRootTargetType": {
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"Alias": "ProjectileHitPos"
},
"TriggerBattle": true,
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
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}
},
"HitConfig": {
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},
"IncludeProps": true,
"AttackDetectCollision": true,
"TaskEnabled": true,
"IsClientOnly": true
}
],
"TaskEnabled": true,
"IsClientOnly": true
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
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},
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}
},
"TaskEnabled": true,
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}
],
"TaskEnabled": true
}
]
},
{
"OnAbort": [
{
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},
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}
],
"Name": "LocalPlayer_Boothill_MazeSkill",
"TargetInfo": {
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},
"OnStart": [
{
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},
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},
{
"$type": "RPG.GameCore.VCameraConfigChange",
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}
}
},
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},
{
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},
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},
{
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},
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},
{
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}
},
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},
{
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},
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},
{
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},
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},
"BaseOnCamera": true,
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}
},
"TaskEnabled": true,
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},
{
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},
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},
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},
{
"$type": "RPG.GameCore.AddMazeBuff",
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},
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},
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},
{
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},
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},
{
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},
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},
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}
]
},
{
"Name": "LocalPlayer_Boothill_00_Passive",
"TargetInfo": {
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},
"OnStart": [
{
"$type": "RPG.GameCore.AddAdventureModifier",
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},
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}
},
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}
]
}
],
"GlobalModifiers": {
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"Count": 1,
"Stacking": "Merge"
},
"ADV_StageAbility_Maze_Boothill_EnhanceStack": {
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"OnDestroy": [
{
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},
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}
],
"OnStack": [
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},
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},
{
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},
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},
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"AttachPoint": "ButtonR_A",
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],
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{
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},
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}
],
"TaskEnabled": true
},
{
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