Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs

18 lines
700 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Player;
[Opcode(CmdIds.InteractChargerCsReq)]
public class HandlerInteractChargerCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = InteractChargerCsReq.Parser.ParseFrom(data);
connection.Player!.ChargerNum = 5;
await connection.SendPacket(new PacketInteractChargerScRsp(req.ChargerInfo));
await connection.SendPacket(new PacketUpdateEnergyScNotify(connection.Player!.ChargerNum, 5));
}
}