Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Player/PacketPlayerHeartBeatScRsp.cs
2024-03-03 14:13:48 +08:00

24 lines
649 B
C#

using EggLink.DanhengServer.Proto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Send.Player
{
public class PacketPlayerHeartBeatScRsp : BasePacket
{
public PacketPlayerHeartBeatScRsp(long clientTime) : base(CmdIds.PlayerHeartBeatScRsp)
{
var data = new PlayerHeartbeatScRsp()
{
ClientTimeMs = (ulong)clientTime,
ServerTimeMs = (ulong)(DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond),
};
SetData(data);
}
}
}