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21 lines
654 B
C#
21 lines
654 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Util
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{
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public static class GameConstants
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{
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public const int MATERIAL_HCOIN_ID = 1; // Material id for jades. DO NOT CHANGE
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public const int MATERIAL_COIN_ID = 2; // Material id for credits. DO NOT CHANGE
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public const int TRAILBLAZER_EXP_ID = 22;
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public const int RELIC_REMAINS_ID = 235;
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public const int INVENTORY_MAX_EQUIPMENT = 1500;
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public const int INVENTORY_MAX_RELIC = 1500;
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public const int INVENTORY_MAX_MATERIAL = 2000;
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}
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}
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