mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-03 04:36:03 +08:00
28 lines
857 B
C#
28 lines
857 B
C#
using EggLink.DanhengServer.Game.Scene;
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using EggLink.DanhengServer.Game.Scene.Entity;
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using EggLink.DanhengServer.Proto;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EggLink.DanhengServer.Server.Packet.Send.Scene
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{
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public class PacketSyncEntityBuffChangeListScNotify : BasePacket
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{
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public PacketSyncEntityBuffChangeListScNotify(IGameEntity entity, SceneBuff buff) : base(CmdIds.SyncEntityBuffChangeListScNotify)
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{
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var proto = new SyncEntityBuffChangeListScNotify();
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var change = new EntityBuffChange()
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{
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EntityId = (uint)entity.EntityID,
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BuffInfo = buff.ToProto(),
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};
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proto.EntityBuffChangeList.Add(change);
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SetData(proto);
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}
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}
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}
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