mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-03 04:36:03 +08:00
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using EggLink.DanhengServer.Enums.Mission;
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using EggLink.DanhengServer.GameServer.Game.Player;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Mission;
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public class PacketGetMissionStatusScRsp : BasePacket
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{
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public PacketGetMissionStatusScRsp(GetMissionStatusCsReq req, PlayerInstance player) : base(
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CmdIds.GetMissionStatusScRsp)
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{
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var proto = new GetMissionStatusScRsp();
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foreach (var item in req.MainMissionIdList)
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{
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var status = player.MissionManager!.GetMainMissionStatus((int)item);
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if (status == MissionPhaseEnum.Finish)
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proto.FinishedMainMissionIdList.Add(item);
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else
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proto.UnfinishedMainMissionIdList.Add(item);
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}
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foreach (var item in req.SubMissionIdList)
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{
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var status = player.MissionManager!.GetSubMissionStatus((int)item);
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proto.SubMissionStatusList.Add(new Proto.Mission
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{
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Id = item,
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Status = status.ToProto()
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});
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}
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SetData(proto);
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}
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} |