Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Challenge/HandlerEnterChallengeNextPhaseCsReq.cs
2024-09-14 23:00:50 +08:00

21 lines
830 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Challenge;
[Opcode(CmdIds.EnterChallengeNextPhaseCsReq)]
public class HandlerEnterChallengeNextPhaseCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
if (connection.Player!.ChallengeManager?.ChallengeInstance == null)
{
await connection.SendPacket(new PacketEnterChallengeNextPhaseScRsp(Retcode.RetChallengeNotDoing));
return;
}
await connection.Player.ChallengeManager.ChallengeInstance.NextPhase();
await connection.SendPacket(new PacketEnterChallengeNextPhaseScRsp(connection.Player));
}
}