Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueCommonDialogueOptionFinishScNotify.cs
Somebody e514af7678 Feature: Better Chess Rogue Room & Fix Bugs
- The room in chess rogue will be more
- Fix a res bug ( recommend to use Andy's res )
2024-07-07 17:15:21 +08:00

28 lines
1000 B
C#

using EggLink.DanhengServer.Game.Rogue.Event;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue
{
public class PacketSyncRogueCommonDialogueOptionFinishScNotify : BasePacket
{
public PacketSyncRogueCommonDialogueOptionFinishScNotify(RogueEventInstance instance) : base(CmdIds.SyncRogueCommonDialogueOptionFinishScNotify)
{
var proto = new SyncRogueCommonDialogueOptionFinishScNotify()
{
DialogueData = instance.ToProto(),
EventUniqueId = (uint)instance.EventUniqueId,
OptionId = (uint)instance.SelectedOptionId,
ResultOptionInfo = instance.Options.Find(o => o.OptionId == instance.SelectedOptionId)!.ToProto()
};
SetData(proto);
}
}
}