Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs

19 lines
534 B
C#

using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.Server.Packet.Send.Lineup
{
public class PacketSyncLineupNotify : BasePacket
{
public PacketSyncLineupNotify(Database.Lineup.LineupInfo info, SyncLineupReason reason = SyncLineupReason.SyncReasonNone) : base(CmdIds.SyncLineupNotify)
{
var proto = new SyncLineupNotify()
{
Lineup = info.ToProto(),
ReasonList = { reason }
};
SetData(proto);
}
}
}