Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Tutorial/HandlerFinishTutorialGuideCsReq.cs

28 lines
1.1 KiB
C#

using EggLink.DanhengServer.Database;
using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Tutorial;
namespace EggLink.DanhengServer.Server.Packet.Recv.Tutorial
{
[Opcode(CmdIds.FinishTutorialGuideCsReq)]
public class HandlerFinishTutorialGuideCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = FinishTutorialGuideCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (player.TutorialGuideData!.Tutorials.TryGetValue((int)req.GroupId, out var res))
{
if (res != TutorialStatus.TutorialFinish)
{
player.InventoryManager!.AddItem(1, 1, false);
player.TutorialGuideData!.Tutorials[(int)req.GroupId] = TutorialStatus.TutorialFinish;
DatabaseHelper.Instance?.UpdateInstance(player.TutorialGuideData!);
}
}
connection.SendPacket(new PacketFinishTutorialGuideScRsp(req.GroupId));
}
}
}