Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/RogueEventAttribute.cs
2024-04-14 17:41:19 +08:00

17 lines
594 B
C#

using EggLink.DanhengServer.Enums.Rogue;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Game.Rogue.Event
{
[AttributeUsage(AttributeTargets.Class)]
public class RogueEventAttribute(DialogueEventTypeEnum effectType = DialogueEventTypeEnum.None, DialogueEventCostTypeEnum costType = DialogueEventCostTypeEnum.None) : Attribute
{
public DialogueEventTypeEnum EffectType { get; } = effectType;
public DialogueEventCostTypeEnum CostType { get; } = costType;
}
}