Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs
2024-05-01 20:37:28 +08:00

26 lines
778 B
C#

using EggLink.DanhengServer.Enums.Rogue;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Game.Rogue.Event.EffectHandler
{
[RogueEvent(DialogueEventTypeEnum.TriggerDialogueEventList)]
public class EventHandlerTriggerDialogueEventList : RogueEventEffectHandler
{
public override void Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List<int> ParamList)
{
foreach (var param in ParamList)
{
eventInstance!.Options.Add(new()
{
OptionId = param,
});
rogue.TriggerEvent(eventInstance, param);
}
}
}
}