Files
DanhengServer-OpenSource/Common/Util/GameConstants.cs
Somebody e514af7678 Feature: Better Chess Rogue Room & Fix Bugs
- The room in chess rogue will be more
- Fix a res bug ( recommend to use Andy's res )
2024-07-07 17:15:21 +08:00

30 lines
1.2 KiB
C#

namespace EggLink.DanhengServer.Util
{
public static class GameConstants
{
public const int MATERIAL_HCOIN_ID = 1; // Material id for jades. DO NOT CHANGE
public const int MATERIAL_COIN_ID = 2; // Material id for credits. DO NOT CHANGE
public const int TRAILBLAZER_EXP_ID = 22;
public const int RELIC_REMAINS_ID = 235;
public const int INVENTORY_MAX_EQUIPMENT = 1500;
public const int INVENTORY_MAX_RELIC = 1500;
public const int INVENTORY_MAX_MATERIAL = 2000;
public const int MAX_LINEUP_COUNT = 9;
public static readonly List<int> UpgradeWorldLevel = [20, 30, 40, 50, 60, 65];
public static readonly List<int> AllowedChessRogueEntranceId = [8020701, 8020901, 8020401, 8020201];
public const int AMBUSH_BUFF_ID = 1000102;
public const int MAX_STAMINA = 240;
public const int MAX_STAMINA_RESERVE = 2400;
public const int STAMINA_RECOVERY_TIME = 360; // 6 minutes
public const int STAMINA_RESERVE_RECOVERY_TIME = 1080; // 18 minutes
public const int CHALLENGE_ENTRANCE = 100000103;
public const int CHALLENGE_STORY_ENTRANCE = 102020107;
}
}