Files
DanhengServer-OpenSource/GameServer/GameServer.csproj
2024-08-25 20:25:52 +08:00

41 lines
1.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>EggLink.DanhengServer.GameServer</RootNamespace>
<StartupObject></StartupObject>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyName>DanhengGameServer</AssemblyName>
<ApplicationIcon>Danheng.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Content Include="Danheng.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.csproj" />
<ProjectReference Include="..\DanhengKcpSharp\DanhengKcpSharp.csproj" />
<ProjectReference Include="..\Proto\Proto.csproj" />
</ItemGroup>
<ItemGroup>
<Folder Include="Server\Packet\Send\Chat\" />
<Folder Include="Server\Packet\Send\ContentPackage\" />
<Folder Include="Server\Packet\Send\JukeBox\" />
<Folder Include="Server\Packet\Send\MapRotation\" />
<Folder Include="Server\Packet\Send\Message\" />
<Folder Include="Server\Packet\Send\Phone\" />
<Folder Include="Server\Packet\Send\PlayerBoard\" />
<Folder Include="Server\Packet\Send\RogueCommon\" />
<Folder Include="Server\Packet\Send\RollShop\" />
<Folder Include="Server\Packet\Send\StoryLine\" />
<Folder Include="Server\Packet\Send\PlayerSync\" />
<Folder Include="Server\Packet\Send\TalkEvent\" />
</ItemGroup>
</Project>