Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Player/HandlerInteractChargerCsReq.cs
2024-05-26 14:35:37 +08:00

24 lines
790 B
C#

using EggLink.DanhengServer.Proto;
using EggLink.DanhengServer.Server.Packet.Send.Player;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EggLink.DanhengServer.Server.Packet.Recv.Player
{
[Opcode(CmdIds.InteractChargerCsReq)]
public class HandlerInteractChargerCsReq : Handler
{
public override void OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = InteractChargerCsReq.Parser.ParseFrom(data);
connection.Player!.ChargerNum = 5;
connection.SendPacket(new PacketInteractChargerScRsp(req.ChargerInfo));
connection.SendPacket(new PacketUpdateEnergyScNotify(connection.Player!.ChargerNum, 5));
}
}
}