Files
DanhengServer-OpenSource/Common/Data/Excel/EquipmentConfigExcel.cs
2024-06-10 20:39:33 +08:00

38 lines
1.1 KiB
C#

using EggLink.DanhengServer.Enums.Item;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static EggLink.DanhengServer.Data.Excel.AvatarPromotionConfigExcel;
namespace EggLink.DanhengServer.Data.Excel
{
[ResourceEntity("EquipmentConfig.json")]
public class EquipmentConfigExcel : ExcelResource
{
public int EquipmentID { get; set; }
public bool Release { get; set; }
public int ExpType { get; set; }
public int MaxPromotion { get; set; } = 0;
public int MaxRank { get; set; } = 0;
[JsonConverter(typeof(StringEnumConverter))]
public RarityEnum Rarity { get; set; } = 0;
public override int GetId()
{
return EquipmentID;
}
public override void Loaded()
{
if (Release == false)
{
return;
}
GameData.EquipmentConfigData.Add(EquipmentID, this);
}
}
}