Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/EffectHandler/EventHandlerTriggerDialogueEventList.cs
2024-08-12 20:45:28 +08:00

25 lines
857 B
C#

using EggLink.DanhengServer.Enums.Rogue;
using EggLink.DanhengServer.Util;
namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.EffectHandler;
[RogueEvent(DialogueEventTypeEnum.TriggerDialogueEventList)]
public class EventHandlerTriggerDialogueEventList : RogueEventEffectHandler
{
public override void Init(BaseRogueInstance rogue, RogueEventInstance? eventInstance, List<int> paramList,
RogueEventParam? option)
{
}
public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance,
List<int> paramList, RogueEventParam? option)
{
foreach (var param in paramList)
{
eventInstance?.EffectEventId.SafeAdd(param);
await rogue.TriggerEvent(eventInstance, param);
}
await System.Threading.Tasks.Task.CompletedTask;
}
}