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20 lines
914 B
C#
20 lines
914 B
C#
using EggLink.DanhengServer.GameServer.Game.Battle;
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namespace EggLink.DanhengServer.GameServer.Game.ChessRogue.Modifier.ModifierEffect;
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public abstract class ModifierEffectHandler
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{
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public abstract ValueTask OnConfirmed(ChessRogueDiceModifierInstance modifierInstance,
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ChessRogueInstance chessRogueInstance);
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public abstract ValueTask SelectModifierCell(ChessRogueDiceModifierInstance modifierInstance,
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ChessRogueInstance chessRogueInstance, int selectCellId);
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public abstract ValueTask SelectCell(ChessRogueDiceModifierInstance modifierInstance,
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ChessRogueInstance chessRogueInstance, int selectCellId);
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public abstract void BeforeBattle(ChessRogueDiceModifierInstance modifierInstance, BattleInstance battle,
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ChessRogueInstance instance);
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public abstract ValueTask AfterBattle(ChessRogueDiceModifierInstance modifierInstance, BattleInstance battle);
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} |