Files
DanhengServer-OpenSource/Common/Data/Excel/RogueWolfGunMiracleTargetExcel.cs
2024-10-06 23:02:27 +08:00

26 lines
667 B
C#

using EggLink.DanhengServer.Enums.Scene;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace EggLink.DanhengServer.Data.Excel;
[ResourceEntity("RogueWolfGunMiracleTarget.json")]
public class RogueWolfGunMiracleTargetExcel : ExcelResource
{
public int MiracleID { get; set; }
public int Basement { get; set; }
public int LayerMiddle { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public GameModeTypeEnum GameMode { get; set; }
public override int GetId()
{
return MiracleID;
}
public override void Loaded()
{
GameData.RogueWolfGunMiracleTargetData.Add(MiracleID, this);
}
}