Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Player/PacketGetLevelRewardScRsp.cs
2024-08-06 20:57:20 +08:00

31 lines
828 B
C#

using EggLink.DanhengServer.Database.Inventory;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Player;
public class PacketGetLevelRewardScRsp : BasePacket
{
public PacketGetLevelRewardScRsp(uint level, List<ItemData> reward) : base(CmdIds.GetLevelRewardScRsp)
{
var proto = new GetLevelRewardScRsp
{
Level = level,
Reward = new ItemList()
};
foreach (var item in reward) proto.Reward.ItemList_.Add(item.ToProto());
SetData(proto);
}
public PacketGetLevelRewardScRsp(Retcode retCode) : base(CmdIds.GetLevelRewardScRsp)
{
var proto = new GetLevelRewardScRsp
{
Retcode = (uint)retCode
};
SetData(proto);
}
}