mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-03 04:36:03 +08:00
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using EggLink.DanhengServer.Enums.Mission;
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using EggLink.DanhengServer.Enums.Quest;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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namespace EggLink.DanhengServer.Data.Excel;
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[ResourceEntity("FinishWay.json,FinishWayRogue.json,RogueDLCFinishWay.json", true)]
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public class FinishWayExcel : ExcelResource
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{
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public List<int> ParamIntList { get; set; } = [];
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public string ParamStr1 { get; set; } = "";
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public List<MappingInfoItem> ParamItemList { get; set; } = [];
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public int MazeFloorID { get; set; }
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public int Progress { get; set; }
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public int ID { get; set; }
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[JsonConverter(typeof(StringEnumConverter))]
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public QuestParaTypeEnum ParamType { get; set; }
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public int ParamInt1 { get; set; }
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public int ParamInt2 { get; set; }
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public int MazeDimensionID { get; set; }
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public int MazePlaneID { get; set; }
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[JsonConverter(typeof(StringEnumConverter))]
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public MissionFinishTypeEnum FinishType { get; set; }
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public int ParamInt3 { get; set; }
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public bool IsBackTrack { get; set; }
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public override int GetId()
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{
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return ID;
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}
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public override void Loaded()
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{
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GameData.FinishWayData.TryAdd(ID, this);
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}
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} |