Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Scene/PacketUpdateFloorSavedValueNotify.cs

15 lines
462 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Scene;
public class PacketUpdateFloorSavedValueNotify : BasePacket
{
public PacketUpdateFloorSavedValueNotify(string name, int savedValue) : base(CmdIds.UpdateFloorSavedValueNotify)
{
var proto = new UpdateFloorSavedValueNotify();
proto.SavedValue.Add(name, savedValue);
SetData(proto);
}
}