Files
DanhengServer-OpenSource/GameServer/Game/Rogue/Event/CostHandler/EventHandlerCostHpSpToPercent.cs
2024-07-23 13:39:10 +08:00

15 lines
629 B
C#

using EggLink.DanhengServer.Enums.Rogue;
using EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup;
namespace EggLink.DanhengServer.GameServer.Game.Rogue.Event.CostHandler;
[RogueEvent(costType: DialogueEventCostTypeEnum.CostHpSpToPercent)]
public class EventHandlerCostHpSpToPercent : RogueEventCostHandler
{
public override async ValueTask Handle(BaseRogueInstance rogue, RogueEventInstance? eventInstance,
List<int> paramList)
{
if (rogue.CurLineup!.CostNowPercentHp(1 - paramList[0] / 100f))
await rogue.Player!.SendPacket(new PacketSyncLineupNotify(rogue.CurLineup!));
}
}