Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Rogue/PacketSyncRogueMapRoomScNotify.cs

19 lines
553 B
C#

using EggLink.DanhengServer.GameServer.Game.Rogue.Scene;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue;
public class PacketSyncRogueMapRoomScNotify : BasePacket
{
public PacketSyncRogueMapRoomScNotify(RogueRoomInstance room, int mapId) : base(CmdIds.SyncRogueMapRoomScNotify)
{
var proto = new SyncRogueMapRoomScNotify
{
CurRoom = room.ToProto(),
MapId = (uint)mapId
};
SetData(proto);
}
}