Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lobby/PacketLobbyCreateScRsp.cs
2025-05-03 15:45:03 +08:00

31 lines
854 B
C#

using EggLink.DanhengServer.GameServer.Game.Lobby;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lobby;
public class PacketLobbyCreateScRsp : BasePacket
{
public PacketLobbyCreateScRsp(LobbyRoomInstance room) : base(CmdIds.LobbyCreateScRsp)
{
var proto = new LobbyCreateScRsp
{
RoomId = (ulong)room.RoomId,
FightGameMode = room.GameMode,
LobbyBasicInfo = { room.Players.Select(x => x.ToProto()) },
LobbyMode = (uint)room.LobbyMode
};
SetData(proto);
}
public PacketLobbyCreateScRsp(Retcode retCode) : base(CmdIds.LobbyCreateScRsp)
{
var proto = new LobbyCreateScRsp
{
Retcode = (uint)retCode
};
SetData(proto);
}
}