Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Item/PacketUseItemScRsp.cs
2024-08-13 18:51:39 +08:00

27 lines
767 B
C#

using EggLink.DanhengServer.Database.Inventory;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Item;
public class PacketUseItemScRsp : BasePacket
{
public PacketUseItemScRsp(Retcode retCode, uint itemId, uint count, List<ItemData>? returnItems) : base(
CmdIds.UseItemScRsp)
{
var proto = new UseItemScRsp
{
Retcode = (uint)retCode,
UseItemId = itemId,
UseItemCount = count
};
if (returnItems != null)
{
proto.ReturnData = new ItemList();
foreach (var item in returnItems) proto.ReturnData.ItemList_.Add(item.ToProto());
}
SetData(proto);
}
}