Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Challenge/PacketEnterChallengeNextPhaseScRsp.cs
2024-09-15 20:04:40 +08:00

28 lines
791 B
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Challenge;
public class PacketEnterChallengeNextPhaseScRsp : BasePacket
{
public PacketEnterChallengeNextPhaseScRsp(PlayerInstance instance) : base(CmdIds.EnterChallengeNextPhaseScRsp)
{
var proto = new EnterChallengeNextPhaseScRsp
{
Scene = instance.SceneInstance!.ToProto()
};
SetData(proto);
}
public PacketEnterChallengeNextPhaseScRsp(Retcode code) : base(CmdIds.EnterChallengeNextPhaseScRsp)
{
var proto = new EnterChallengeNextPhaseScRsp
{
Retcode = (uint)code
};
SetData(proto);
}
}