Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Rogue/HandlerEnterRogueMapRoomCsReq.cs

19 lines
733 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Rogue;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Rogue;
[Opcode(CmdIds.EnterRogueMapRoomCsReq)]
public class HandlerEnterRogueMapRoomCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = EnterRogueMapRoomCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (player.RogueManager?.RogueInstance == null) return;
await player.RogueManager!.RogueInstance.EnterRoom((int)req.SiteId);
await connection.SendPacket(new PacketEnterRogueMapRoomScRsp(player));
}
}