Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/PlayerBoard/HandlerSetAssistAvatarCsReq.cs
2025-05-18 21:20:46 +08:00

27 lines
1004 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.PlayerBoard;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.PlayerBoard;
[Opcode(CmdIds.SetAssistAvatarCsReq)]
public class HandlerSetAssistAvatarCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = SetAssistAvatarCsReq.Parser.ParseFrom(data);
var player = connection.Player!;
var avatars = player.AvatarManager!.AvatarData!.AssistAvatars;
avatars.Clear();
foreach (var id in req.AvatarIdList)
{
if (id == 0) continue;
var avatarData = player.AvatarManager!.AvatarData.FormalAvatars.First(x =>
x.BaseAvatarId == (int)id);
if (avatarData != null) avatars.Add(avatarData.AvatarId);
}
await connection.SendPacket(new PacketSetAssistAvatarScRsp(req.AvatarIdList));
}
}