Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Music/HandlerMusicRhythmStartLevelCsReq.cs
2024-10-26 22:45:01 +08:00

19 lines
666 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Music;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Music;
[Opcode(CmdIds.MusicRhythmStartLevelCsReq)]
public class HandlerMusicRhythmStartLevelCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = MusicRhythmStartLevelCsReq.Parser.ParseFrom(data);
var curLevel = req.LevelId;
connection.Player!.Data.CurMusicLevel = (int)curLevel;
await connection.SendPacket(new PacketMusicRhythmStartLevelScRsp(curLevel));
}
}