Files
DanhengServer-OpenSource/GameServer/Server/Packet/Recv/Item/HandlerUseItemCsReq.cs
2024-08-13 18:51:39 +08:00

20 lines
747 B
C#

using EggLink.DanhengServer.GameServer.Server.Packet.Send.Item;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Recv.Item;
[Opcode(CmdIds.UseItemCsReq)]
public class HandlerUseItemCsReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = UseItemCsReq.Parser.ParseFrom(data);
var result =
await connection.Player!.InventoryManager!.UseItem((int)req.UseItemId, (int)req.UseItemCount,
(int)req.BaseAvatarId);
await connection.SendPacket(new PacketUseItemScRsp(result.Item1, req.UseItemId, req.UseItemCount,
result.returnItems));
}
}