mirror of
https://github.com/EggLinks/DanhengServer-OpenSource.git
synced 2026-01-02 20:26:03 +08:00
32 lines
965 B
C#
32 lines
965 B
C#
using EggLink.DanhengServer.GameServer.Game.MultiPlayer;
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using EggLink.DanhengServer.Kcp;
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using EggLink.DanhengServer.Proto;
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using EggLink.DanhengServer.Util;
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namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Multiplayer;
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public class PacketMultiplayerGetFightGateScRsp : BasePacket
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{
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public PacketMultiplayerGetFightGateScRsp(Retcode code) : base(CmdIds.MultiplayerGetFightGateScRsp)
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{
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var proto = new MultiplayerGetFightGateScRsp
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{
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Retcode = (uint)code
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};
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SetData(proto);
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}
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public PacketMultiplayerGetFightGateScRsp(BaseMultiPlayerGameRoomInstance room) : base(
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CmdIds.MultiplayerGetFightGateScRsp)
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{
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var proto = new MultiplayerGetFightGateScRsp
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{
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GateRoomId = (ulong)room.RoomId,
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Ip = ConfigManager.Config.GameServer.PublicAddress,
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Port = ConfigManager.Config.GameServer.Port
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};
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SetData(proto);
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}
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} |