Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketSyncLineupNotify.cs
2024-08-13 18:51:39 +08:00

21 lines
636 B
C#

using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
using LineupInfo = EggLink.DanhengServer.Database.Lineup.LineupInfo;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup;
public class PacketSyncLineupNotify : BasePacket
{
public PacketSyncLineupNotify(LineupInfo info, SyncLineupReason reason = SyncLineupReason.SyncReasonNone) : base(
CmdIds.SyncLineupNotify)
{
var proto = new SyncLineupNotify
{
Lineup = info.ToProto()
};
if (reason != SyncLineupReason.SyncReasonNone) proto.ReasonList.Add(reason);
SetData(proto);
}
}