Files
DanhengServer-OpenSource/GameServer/Game/Mission/FinishAction/Handler/MissionHandlerDelMissionItem.cs
2024-08-01 11:51:56 +08:00

19 lines
688 B
C#

using EggLink.DanhengServer.Enums.Mission;
using EggLink.DanhengServer.GameServer.Game.Player;
namespace EggLink.DanhengServer.GameServer.Game.Mission.FinishAction.Handler;
[MissionFinishAction(FinishActionTypeEnum.delMissionItem)]
public class MissionHandlerDelMissionItem : MissionFinishActionHandler
{
public override async ValueTask OnHandle(List<int> Params, List<string> ParamString, PlayerInstance Player)
{
if (Params.Count < 2) return;
for (var i = 0; i < Params.Count; i += 2)
{
var itemId = Params[i];
var count = Params[i + 1];
await Player.InventoryManager!.RemoveItem(itemId, count);
}
}
}