Files
DanhengServer-OpenSource/GameServer/Server/Packet/Send/Lineup/PacketGetAllLineupDataScRsp.cs

19 lines
635 B
C#

using EggLink.DanhengServer.GameServer.Game.Player;
using EggLink.DanhengServer.Kcp;
using EggLink.DanhengServer.Proto;
namespace EggLink.DanhengServer.GameServer.Server.Packet.Send.Lineup;
public class PacketGetAllLineupDataScRsp : BasePacket
{
public PacketGetAllLineupDataScRsp(PlayerInstance player) : base(CmdIds.GetAllLineupDataScRsp)
{
var proto = new GetAllLineupDataScRsp
{
CurIndex = (uint)player.LineupManager!.LineupData.CurLineup
};
foreach (var lineup in player.LineupManager.GetAllLineup()) proto.LineupList.Add(lineup.ToProto());
SetData(proto);
}
}